| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106 |
- "use strict";
- var width = 30;
- var height = 15;
- LoadResources(function(images) {
- drawBoard(images);
- });
- function drawBoard(images) {
- var board = Board(width, height, "board");
- board.drawGrid();
-
- for (var y = 0; y < board.boardHeight; y++) {
- for (var x = 0; x < board.boardWidth; x++) {
- board.drawImage(images.water, x, y);
- }
- }
-
- board.drawImage(images.pinguin, 5, 5);
- board.drawImage(images.rock, 5, 7);
- board.drawImage(images.rock, 6, 7);
- board.drawImage(images.rock, 7, 6);
- board.drawImage(images.rock, 7, 5);
- board.drawImage(images.iglo, 25, 10);
- startGame(board);
- }
- function startGame(board) {
- console.log("start the game!");
- }
- function putHttp(url, callback) {
- var req = new XMLHttpRequest();
- req.addEventListener("load", callback);
- req.open("PUT", url);
- req.send();
- }
- function Board(width, height, canvasId) {
- var board_canvas = document.getElementById(canvasId);
- var context = board_canvas.getContext("2d");
- var tileSize = 20;
-
- return {
- boardWidth : width,
- boardHeight : height,
- tileWidth : tileSize,
- tileHeight : tileSize,
- width : width * tileSize,
- height : height * tileSize,
- context : context,
-
- drawGrid : function() {
- for (var x = 0; x <= this.width; x += this.tileWidth) {
- context.moveTo(x, 0);
- context.lineTo(x, this.height);
- }
-
- for (var y = 0; y <= this.height; y += this.tileHeight) {
- context.moveTo(0, y);
- context.lineTo(this.width, y);
- }
-
- context.strokeStyle = "#ddd";
- context.stroke();
- },
-
- drawImage : function(image, x, y) {
- context.drawImage(image, x*this.tileWidth, y*this.tileHeight);
- },
- }
- }
- function LoadResources(callback) {
- var pinguin = new Image(20, 20);
- var water = new Image(20, 20);
- var rock = new Image(20, 20);
- var iglo = new Image(20, 20);
- var resources = {
- pinguin : pinguin,
- water : water,
- rock : rock,
- iglo : iglo,
- }
-
- pinguin.onload = function () {
- water.onload = function (){
- rock.onload = function (){
- iglo.onload = function (){
- callback(resources);
- }
- }
- }
- }
- pinguin.src = "img/pinguin.png";
- water.src = "img/water.png";
- rock.src = "img/rock.png";
- iglo.src = "img/iglo.png";
- }
|