// API doc: https://wiki.summercamp.local/display/PIN/Pinguin+server+API package main import ( "log" "os" "runtime/pprof" "battlecamp-go/flag" "battlecamp-go/battlecamp-go-gameserver/gameserver" ) var gameServer gameserver.GameServer = gameserver.New() func main() { initLogging() log.Println("Game server version 0.1") flag.ParseFlags() if *flag.CpuProfile != "" { f, err := os.Create(*flag.CpuProfile) if err != nil { log.Printf("ERROR: %v\n", err) } else { pprof.StartCPUProfile(f) } } gameServer.Serve() } func initLogging() { logFile, err := os.Create("server.log") if err == nil { log.SetOutput(logFile) } else { log.Println("ERROR: Cannot open log file, using console.") log.Printf("%v=n", err) } }