package board import ( "bytes" "encoding/json" "fmt" "io" "log" "math/rand" "net/http" "time" ) var setMask [4]byte = [4]byte{0xFC, 0xF3, 0xCF, 0x3F} var getMask [4]byte = [4]byte{0x03, 0x0C, 0x30, 0xC0} type Board struct { Width int `json:"cols"` Height int `json:"rows"` Finish Coordinate `json:"finish"` data []byte `json:"-"` } type req struct { x, y, width, height int } type response struct { boardTile io.ReadCloser x, y int } const maxIceWidth = 26 // Create a new randomly generated board. func New(width, height int) *Board { return NewPartial(0, 0, width, height, width, height) } func NewPartial(startX, startY, width, height, totalWidth, totalHeight int) *Board { r := rand.New(rand.NewSource(time.Now().UnixNano())) return newPartial(startX, startY, width, height, totalWidth, totalHeight, r) } func NewRemote(width, height int) *Board { b := &Board{ Width: width, Height: height, data: make([]byte, (width*height)/4+1), } log.Printf("Start creating board %v x %v", width, height) regionWidth := 8 regionHeight := 8 regionWidthNum := width / regionWidth regionHeightNum := height / regionHeight returnChan := make(chan response) for i := 0; i < regionWidthNum; i++ { for j := 0; j < regionHeightNum; j++ { x := i * regionWidth y := j * regionHeight gbt := req{ x: x, y: y, width: regionWidth, height: regionHeight, } go b.genRegion(gbt, returnChan) } } answers := 0 for regionWidthNum+regionHeightNum > answers { result := <-returnChan n := -1 for n != 0 { index := result.x*b.Width + result.y i := index / 4 // tiles per byte // TODO ba := b.data[i : i+regionWidth/4] n, _ = result.boardTile.Read(ba) } answers++ } igloY := rand.Intn(height-2) + 1 b.Set(width-2, igloY, Iglo) b.Finish.X = width - 2 b.Finish.Y = igloY b.Set(width-2, igloY-1, Water) b.Set(width-2, igloY+1, Water) log.Printf("Finished creating board %v x %v\n", width, height) return b } func (b *Board) genRegion(req req, responseChan chan response) { requestUrl := fmt.Sprintf("http://localhost:8081/?totalWidth=%v&totalHeight=%vwidth=%v&height=%v&x=%v&y=%v", b.Width, b.Height, req.width, req.height, req.x, req.y) log.Printf("Requested generation of tile with url: %v\n", requestUrl) resp, _ := http.Get(requestUrl) result := response{ x: req.x, y: req.y, boardTile: resp.Body, } responseChan <- result } func (b *Board) Set(x, y int, t TileType) { index := uint(y*b.Width + x) i := index / 4 p := index % 4 b.data[i] = (b.data[i] & setMask[p]) | byte(t)<<(p<<1) } func (b *Board) Get(x, y int) TileType { index := y*b.Width + x i := index / 4 p := index % 4 return TileType((b.data[i] & getMask[p]) >> uint(p<<1)) } func (b *Board) WriteData(w io.Writer) { n, err := w.Write(b.data) if err != nil { fmt.Errorf("Error writing board after %v bytes: %v", n, err) } } func (b *Board) WriteJSON(w io.Writer, startCol, startRow, cols, rows int) { sc, sr, cols, rows := sanitizeViewPort(b, startCol, startRow, cols, rows) fmt.Fprintf(w, "{\"x\":%v,\"y\":%v,\"rows\":%v,\"cols\":%v,\"tiles\":[", sc, sr, cols, rows) for y := startRow; y < sr+rows; y++ { for x := startCol; x < sc+cols; x++ { if !(x == startCol && y == startRow) { w.Write([]byte{','}) } t := &jsonTile{x, y, b.Get(x, y).Name(), ""} bs, _ := json.Marshal(t) w.Write(bs) } } fmt.Fprintf(w, "]}") } func (b *Board) String() string { var buffer bytes.Buffer for y := 0; y < b.Height; y++ { for x := 0; x < b.Width; x++ { buffer.WriteString(b.Get(x, y).String()) } buffer.WriteString(fmt.Sprintln()) } return buffer.String() } func new(width, height int, r *rand.Rand) *Board { return newPartial(0, 0, width, height, width, height, r) } func newPartial(startX, startY, width, height, totalWidth, totalHeight int, r *rand.Rand) *Board { b := &Board{ Width: width, Height: height, data: make([]byte, (width*height)/4+1), } leftLimit := (totalWidth-maxIceWidth)/2 - startX rightLimit := totalWidth/2 + maxIceWidth/2 - startX mid := totalWidth/2 - startX for y := 0; y < height; y++ { for x := 0; x < width; x++ { switch { case r.Intn(10) > 7: b.Set(x, y, Rock) case x > leftLimit && x < rightLimit && r.Intn(maxIceWidth) >= abs(mid-x): b.Set(x, y, Ice) default: b.Set(x, y, Water) } } } return b } func sanitizeViewPort(b *Board, startCol, startRow, cols, rows int) (int, int, int, int) { if startCol > b.Width { startCol = b.Width } if startCol < 0 { cols += startCol startCol = 0 } if startRow > b.Height { startRow = b.Height } if startRow < 0 { rows += startRow startRow = 0 } if startCol+cols > b.Width { cols = b.Width - startCol } if startRow+rows > b.Height { rows = b.Height - startRow } if cols < 0 { cols = 0 } if rows < 0 { rows = 0 } return startCol, startRow, cols, rows } func abs(a int) int { if a < 0 { return -a } return a }