package board import ( "bytes" "encoding/json" "fmt" "io" "log" "math/rand" "net/http" "time" ) var setMask [4]byte = [4]byte{0xFC, 0xF3, 0xCF, 0x3F} var getMask [4]byte = [4]byte{0x03, 0x0C, 0x30, 0xC0} type Board struct { Width int `json:"cols"` Height int `json:"rows"` Finish Coordinate `json:"finish"` data []byte `json:"-"` } type req struct { x, y, width, height int } type response struct { boardTile io.ReadCloser x, y, width, height int } const maxIceWidth = 26 // Create a new randomly generated board. func New(width, height int) *Board { return NewPartial(0, 0, width, height, width, height) } func NewPartial(startX, startY, width, height, totalWidth, totalHeight int) *Board { r := rand.New(rand.NewSource(time.Now().UnixNano())) return newPartial(startX, startY, width, height, totalWidth, totalHeight, r) } func NewRemote(width, height int) *Board { b := newBlank(width, height) log.Printf("Start creating board %v x %v", width, height) regionWidth := 16 regionHeight := 16 regionWidthNum := (width + (regionWidth - 1)) / regionWidth regionHeightNum := (height + (regionHeight - 1)) / regionHeight returnChan := make(chan response) for i := 0; i < regionWidthNum; i++ { for j := 0; j < regionHeightNum; j++ { var partialWidth, partialHeight int x := i * regionWidth y := j * regionHeight if x+regionWidth > b.Width { partialWidth = b.Width - x } else { partialWidth = regionWidth } if y+regionHeight > b.Height { partialHeight = b.Height - y } else { partialHeight = regionHeight } region := req{ x: x, y: y, width: partialWidth, height: partialHeight, } go b.genRegion(region, returnChan) } } answers := 0 for regionWidthNum*regionHeightNum > answers { result := <-returnChan fmt.Printf("Received partial: x=%v, y=%v, width=%v, height=%v\n", result.x, result.y, result.width, result.height) for ry := 0; ry < result.height; ry++ { i, _ := b.xyToIndex(result.x, result.y + ry) fmt.Printf("index=%v\n", i) result.boardTile.Read(b.data[i : i+byteIndex(result.width)]) for _, v := range b.data[i : i+byteIndex(result.width)] { fmt.Printf("%b ", v) } fmt.Println() } answers++ } b.placeIglo() log.Printf("Finished creating board %v x %v\n", width, height) return b } func (b *Board) placeIglo() { b.Finish.X = b.Width - 2 b.Finish.Y = rand.Intn(b.Height-2) + 1 b.Set(b.Finish.X, b.Finish.Y, Iglo) b.Set(b.Finish.X, b.Finish.Y-1, Water) b.Set(b.Finish.X, b.Finish.Y+1, Water) b.Set(b.Finish.X-1, b.Finish.Y, Water) b.Set(b.Finish.X+1, b.Finish.Y, Water) } func (b *Board) genRegion(region req, responseChan chan response) { requestUrl := fmt.Sprintf("http://localhost:8081/?totalWidth=%v&totalHeight=%v&width=%v&height=%v&x=%v&y=%v", b.Width, b.Height, region.width, region.height, region.x, region.y) log.Printf("Requested generation of tile with url: %v\n", requestUrl) resp, _ := http.Get(requestUrl) result := response{ x: region.x, y: region.y, width: region.width, height: region.height, boardTile: resp.Body, } responseChan <- result } func (b *Board) Set(x, y int, t TileType) { i, p := b.xyToIndex(x, y) b.data[i] = (b.data[i] & setMask[p]) | byte(t)<<(p<<1) } func (b *Board) Get(x, y int) TileType { i, p := b.xyToIndex(x, y) return TileType((b.data[i] & getMask[p]) >> uint(p<<1)) } // Returns the index and offset inside the byte. func (b *Board) xyToIndex(x, y int) (int, uint) { width := byteIndex(b.Width) * 4 index := y*width + x i := index / 4 p := index % 4 return i, uint(p) } func byteIndex(x int) int { return (x + 3) / 4 } func (b *Board) WriteData(w io.Writer) { n, err := w.Write(b.data) if err != nil { fmt.Errorf("Error writing board after %v bytes: %v", n, err) } } func (b *Board) WriteJSON(w io.Writer, startCol, startRow, cols, rows int) { sc, sr, cols, rows := sanitizeViewPort(b, startCol, startRow, cols, rows) fmt.Fprintf(w, "{\"x\":%v,\"y\":%v,\"rows\":%v,\"cols\":%v,\"tiles\":[", sc, sr, cols, rows) for y := startRow; y < sr+rows; y++ { for x := startCol; x < sc+cols; x++ { if !(x == startCol && y == startRow) { w.Write([]byte{','}) } t := &jsonTile{x, y, b.Get(x, y).Name(), ""} bs, _ := json.Marshal(t) w.Write(bs) } } fmt.Fprintf(w, "]}") } func (b *Board) String() string { var buffer bytes.Buffer for y := 0; y < b.Height; y++ { for x := 0; x < b.Width; x++ { buffer.WriteString(b.Get(x, y).String()) } buffer.WriteString(fmt.Sprintln()) } return buffer.String() } func newBlank(width, height int) *Board { return &Board{ Width: width, Height: height, data: make([]byte, byteIndex(width)*height), } } func new(width, height int, r *rand.Rand) *Board { return newPartial(0, 0, width, height, width, height, r) } func newPartial(startX, startY, width, height, totalWidth, totalHeight int, r *rand.Rand) *Board { b := newBlank(width, height) leftLimit := (totalWidth-maxIceWidth)/2 - startX rightLimit := totalWidth/2 + maxIceWidth/2 - startX mid := totalWidth/2 - startX for y := 0; y < height; y++ { for x := 0; x < width; x++ { switch { case r.Intn(10) > 7: b.Set(x, y, Rock) case x > leftLimit && x < rightLimit && r.Intn(maxIceWidth) >= abs(mid-x): b.Set(x, y, Ice) default: b.Set(x, y, Water) } } } return b } func sanitizeViewPort(b *Board, startCol, startRow, cols, rows int) (int, int, int, int) { if startCol > b.Width { startCol = b.Width } if startCol < 0 { cols += startCol startCol = 0 } if startRow > b.Height { startRow = b.Height } if startRow < 0 { rows += startRow startRow = 0 } if startCol+cols > b.Width { cols = b.Width - startCol } if startRow+rows > b.Height { rows = b.Height - startRow } if cols < 0 { cols = 0 } if rows < 0 { rows = 0 } return startCol, startRow, cols, rows } func abs(a int) int { if a < 0 { return -a } return a }