@@ -40,7 +40,6 @@ func New() GameServer {
}
func (gs *GameServer) Serve() {
-
log.Fatal(http.ListenAndServe(":"+strconv.Itoa(*flag.Port), newUrlRouter(gs)))
@@ -18,7 +18,7 @@ func getStompConnection() *stomp.Conn {
if(err != nil) {
log.Printf("Error creating stomp connection error: %v\n", err)
} else {
- log.Println("Created stomp connection")
+ log.Printf("Created stomp connection to %v", *flag.StompUrl)
return stompConnection