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@@ -11,12 +11,12 @@ import (
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"strconv"
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"time"
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- "battlecamp-go-server/board"
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- "battlecamp-go-server/events"
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- "battlecamp-go-server/flag"
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- "battlecamp-go-server/game"
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- "battlecamp-go-server/player"
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- "battlecamp-go-server/stomp"
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+ "battlecamp-go/board"
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+ "battlecamp-go/events"
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+ "battlecamp-go/flag"
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+ "battlecamp-go/game"
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+ "battlecamp-go/player"
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+ "battlecamp-go/stomp"
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)
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func main() {
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@@ -189,11 +189,11 @@ func move(gameId int64, p *player.Player, players []*player.Player, bs *board.Bo
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}
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viewPort := getViewPort(viewPortX, viewPortY, viewPortWidth, viewPortHeight, gameId, bs)
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-
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+
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direction := "W"
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-
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+
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fmt.Printf("p.Pos.X+1 %v p.Pos.Y %v\n", p.Pos.X+1, p.Pos.Y)
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-
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+
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if viewPort.Get(p.Pos.X+1, p.Pos.Y) != board.Rock {
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direction = "E"
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}
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